AI Insights · Timothy · December 2022
Top 5 Boxing Games Performance in the Middle East Q4 2022
Explore the performance trends of the top 5 boxing games on a unified platform in the Middle East during Q4 2022, based on Sensor Tower data.
In Q4 2022, the top 5 boxing games in the Middle East witnessed notable trends in downloads, revenue, and active users. Here’s a closer look at their performance:
I, The One — Fun Fighting Game from CASUAL AZUR GAMES experienced fluctuating weekly revenue, peaking at about $139 in mid-October. Weekly downloads saw a rise, reaching approximately 14.8K in early December, while weekly active users grew from around 47K in late September to roughly 48.4K by the end of December.
Slap Kings by Lion Studios maintained consistent weekly revenue, hovering around $200 to $300. Weekly downloads peaked at approximately 9.3K in late November, and weekly active users increased from around 33.6K in late September to about 32K by the end of December.
Gym Heros: Fighting Game from Fighting Arena showed a slight uptick in weekly downloads, starting at around 7.2K in late September and ending at approximately 4.4K in late December. The active user base saw a decline from roughly 59.9K to about 47.2K over the same period.
Punchy Race: Run & Fight Game from CASUAL AZUR GAMES had varied weekly downloads, peaking at around 10.4K in late September and stabilizing at about 6.9K by the end of December. Weekly active users started at roughly 28.3K and ended at around 23.2K.
Karate Fighter: Fighting Games by Fighting Arena saw weekly revenue rise to about $48 in mid-December. Downloads increased gradually, peaking at approximately 6.6K in late November, while weekly active users grew from around 26.9K to about 29.7K over the quarter.
These insights, provided by Sensor Tower, highlight the performance of the top boxing games in the Middle East during Q4 2022. For more detailed analytics and trends, visit Sensor Tower.